Posted on Thursday 13 July 2006
chaotic.terrain
Fall 2005-Present
chaotic.terrain is my Masters thesis for IDMI, a 3D game built on the Torque Game Engine. Screenshots forthcoming.
external links:
» IDMI blog writeup #1
» IDMI blog writeup #2
SketchText
March 2006-Present
Description forthcoming.
RAPUNSEL
October 2005-Present
RAPUNSEL is an NSF funded project to create Peeps, a 3D mutliplayer game to introduce junior high school students to programming concepts. My roles, as listed on the project’s (password protected) wiki, are GUI Artist, GUI Programmer, Texturer, and Design Consultant.
Peeps was shown at the 2006 Game Developers Conference in the Serious Play: At The Edge of Education Gaming panel.
external links:
» rapunsel.org
» screenshots at cityarts.com